Tuesday, August 9, 2016

Modifications to Creature Size in Savage Worlds

On the Pinnacle forums, Zadmar posted modified stats to represent a creature's Size.

http://www.pegforum.com/viewtopic.php?f=7&t=43668

I have been using these modified Size rules in our fantasy campaign, and I have to say that they work. We have two ogre PCs who use the modified rules for Large Size creatures. Large is a +2 bonus, and so is equivalent to an Edge. After two sessions, and several combats, I can say that the ogre PCs are definitely tough, but not invincible.

I ran a combat with goblin NPCs against the party. The goblins used the modified rules for Small Size creatures, which is a -1 modifier when building a race. Being small definitely seemed like a penalty.

How do these modified size rules actually match up with the monsters listed in Savage Worlds Deluxe?

Dragon
  • By RAW, a dragon is Huge Size, which means that it suffers a -4 to attack rolls, and opponents receive +4 to attack it. It is Size 8, which gives +8 to Toughness. It has a Strength of d12+9. 
  • Under the modified size rules, the dragon is still Huge Size. It would have +8 as a flat bonus to Strength, +8 Toughness, and be at -4 to attack and +4 to be attacked. 
Cat, Small
  • By RAW, the house cat is listed as Size Small, which means it receives a +2 bonus to hit and attacks against it suffer a -2 penalty. It has a -2 penalty to Toughness. It has a d4 Strength. 
  • Using the modified size rules, the house cat would be listed as Diminutive Size. It would have -4 as a flat penalty to Strength, -4 Toughness (minimum of 2), and be at +4 to attack and -4 to be attacked. 
Half-Folk
  • The half-folk race listed in the Wizards and Warriors supplement has a -1 penalty to Toughness and cannot take the Small Hindrance. 
  • Under the modified size rules, a half-folk would be listed as Small Size. It would have -2 as a flat penalty to Strength, -2 Toughness (minimum of 2), and be at +2 to attack and -2 to be attacked. They can also take the Small Hindrance. 
So there is some variation if you decide to implement Zadmar's Size rules. I find those variations useful, as the modified size rules make it clear that a half-folk is indeed half the size of a human and not just a human with the Small Hindrance.

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