Wednesday, July 6, 2016

Hell on Earth Reloaded: Campaign Journal: Session 7

Hell on Earth Reloaded

 
Campaign Journal: Session 7

 
Real World Date: June 18, 2016

Campaign World Date(s): Aug 4-8 2097

 
The Posse

Groot is an expert driver and scavenges the atomic wastelands in a pickup truck. While scavenging a ruin somewhere in the Wasted West, he picked up a mutation. He now has an arm that looks like a gnarled tree branch. Played by Jacob.

8 of 9 is as syker and former US army soldier. Her powers have made her bald and obese. She has a massive crush on Rick. Played by Heath.

Freyja is a purple robed Doomsayer and follower of the Church of the Atomic Revelation. The Glow blessed her with bat ears and supernatural hearing. At some point in her journeys across the Wasted West she fought a demon who gouged out one of her eyes. Played by Jeremy.

Jackie is a two fisted gunslinger who is cursed with gremlins. Whenever she uses an electronic or mechanical object, including guns, evils spirits do their best to break and disable the device. Played by Thomas.

Mad Max is a Harrowed road warrior with a motorcycle. He tangled with a supernatural horror at one point and is now paranoid about things that go bump in the night. He is wanted by the Templars, dead or alive, for killing Joseph, one of their leaders. Played by Justin.

Sirena is a stunningly beautiful witch. Played by Miranda.


Readin' the Sitch

The posse is in the blasted remains of Carson City, Nevada. They are looking for a nuke, a missile built from before the Boom. The nuke is in the hands of the Cult of Doom. They obviously intend to use for some nefarious purpose.
 

The Tell

Chasing the Convoy of Doom

A large number of trucks and a semi rumbled past the posse. Strapped to the grill of the semi was Groot. The posse managed to free him but the convoy kept going. Groot informed the rest of the party that the semi was carrying the nuke and that the convoy was headed to Junkyard.

The posse snuck out of the Hotel Coronado and went in pursuit of the convoy.

The Death of Spew and the Capture of the Acid Queen

The posse ran the checkpoint at Stone Tooth. They gunned their engines and made a run for it. Then, out of the sky, the posse saw a speck in the sky, rapidly approaching them. The speck soon turned into a dragon, with an armored humanoid figure on its back. Everyone in the posse felt an overwhelming fear as the dragon landed in front of their vehicles. Everyone was able to steel their nerves, except Freyja, who screamed like a little girl and ran in terror.

After some discussion, the posse threw caution to the wind and attacked. Spew the black dragon died. The posse captured the Acid Queen.

[I totally misread a spell and the party killed Spew due my error. Oh well.]
 

And that's where we stopped for the night.


Vehicles

Vehicle
Spook Juice (in days)
Notes
Groot's Truck
2
 
Max's Motorcycle
2
 

 
XP

Answer the following questions. 1 XP is earned for every yes answer. Min of 1, Max of 3 XP per session.

Did we successfully complete a Mission, overcome a major NPC or monster; or scrounge up a big, fat pile of Scrap from the pre-Apocalypse world?
Yes. The posse successfully intercepted the convoy carrying the nuke to Junkyard.
Did we create a new Mission by learning something new and important about the world or a PC?
Yes. The posse captured the Acid Queen, who is wanted in Junkyard. She says she was ensorcelled by Spew and is innocent.
Did we lower the Fear Level of an area?
Yes. The posse killed Spew the black dragon. For a little while, at least, the folks of the Wasted West can breathe a little easier.

Answer the following question. -1 XP is earned if yes.

Did we help raise the Fear Level of an area?
No.

3 XP earned.

Max only gets 1 because Justin arrived late and left early.

8 of 9 gains an Advance.

Freyja gains an Advance.

Groot gains an Advance.

Jackie gains an Advance.

Sirena gains an Advance.

Character
Old XP
XP Earned
New XP
Raisin' Hell
8 of 9
17
3
20
 
Alex
22
0
22
Bollixed (VotWW)
Freyja
24
3
27
One Eye (VotWW)
Bat Ears (Mutation = Alertness Edge)
Groot
4
3
7
·         1 Mutation: arm like a gnarled tree branch (Brawny Edge)
·         1 Heart Attack
·         1 Scar: horrible, disfigured skull (-1 Charisma)
Jackie
24
3
27
Bollixed (VotWW)
Martell
4
0
4
 
Max
32
1
33
·         Harrowed: death wound = hole in the stomach
·         Harrowed: Dominion = +4
·         Paranoid (Yellow Hindrance, VotWW)
·         Mark of Fear (-1 Charisma)
Rick
3
0
3
 
Sirena
14
3
17
 


The Roll of Fallen Wasters

Character
 
 
XP
Raisin' Hell
Notes
Jet Li (retired)
40
0
40
·         1 Mutation (VotWW): metallic sheen to skin (+1 die bump Vigor)
·         1 Memento (spent)
Jet Li retired after Session 5 due to disgust with the actions of Max's character.
Jericho
26
1
27
Major Hindrance: Habit: Alcoholic (VotWW)
Session 5. Chased and shot at by angry Templars, Jericho was riddled with bullets and died. The posse had just killed Joseph, the leader of the Templars.
Solomon
24
3
27
·         Lame Hindrance (VotWW)
·         1 Heart Attack
Session 4. Solomon died  when Jeremy rolled snake eyes when the Templar was in a Rad Patch. Jeremy then pulled a Two from the Mutation deck = instant death.
Tituba
16
1
17
 
Session 5. Chased and shot at by angry Templars, Tituba was riddled with bullets and died. The posse had just killed Joseph, the leader of the Templars.
Tom
23
1
24
1 Mutation: Elderly (VotWW)
Session 5. Chased and shot at by angry Templars, Tom was riddled with bullets and died. The posse had just killed Joseph, the leader of the Templars.

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