Real World Date: July 30, 2016
Campaign World Date: ?
The Party
Khelgar Ironfist - A dwarven warrior who fights with a huge double-bladed
axe. He rides into battle on a fearsome battle goat. Played by Jeremy.
Lilly - A human articifer. She has a bloodthirsty streak and
tends to kill prisoners. Played by Justin.
"Sir" Malith - A human sellsword who was involved in the regicide with
River. He too is wanted by the human kingdom. He has a bloodthirsty streak and
tends to kill prisoners. Played by Thomas.
River - An incredibly beautiful elven ranger who killed a human
king. The hunter is now the hunted. Played by Miranda.
Runt - An ogre warrior. Played by Jacob.
Sluff - An obese ogre alchemist who worships the god Saint
Stephen. He wields a large club with a bull's skull on the end. Played by
Heath.
When Last We Left Our Intrepid
Heroes:
The party seeks the Fire Opal of
Xendra, which lies somewhere near the village of Hatchett. On the way to the
village, the party had been attacked by a tribe of goblins who worked for The
Beautiful One. The party went in search of The Beautiful One and ended up in a
ruined moathouse. They slew demonic frogs summoned by infernal magic and routed
a group of human bandits in the moathouse. They are preparing to explore the
rest of the ruins . . .
The Tale
Exploring the Moathouse
·
In the
room, the party found a large bird cage with half a dozen ravens. These birds
were able to talk, just like the raven
they had previously captured. Malith and Runt threatened to eat them.
·
The party
explored the ruined moathouse. They were attacked by a swarm of giant ticks.
Sluff used his giant feet to stomp on the bloodsuckers and killed most of them.
·
In a
ruined kitchen, the party found stairs down into the dungeons. Sluff went down
first and got stuck due to being an obese ogre. Malith found some old grease
and lubed up the ogre. Runt them give his friend a mighty push.
·
Sluff
went sliding down the stairs and was immediately attacked by a gang of ogres. A
great battle followed. One of the ogres had a flaming skull for a head. He was
also a spellcaster who let loose with a cone of cold and then tried to escape
by turning invisible. Lilly managed to guess where he was and cast a spell of
her own, killing the ogre mage. At that point the one remaining ogre warrior
surrendered.
·
The ogre
prisoner was named Gurrrr!. He agreed to serve the party as muscle since they
had spared his life.
The Aftermath
·
The head
of the dead ogre mage was still was still a flaming skull. Malith cut off the
head and the flaming skull turned into the head of a regular ogre. He wore an
iron collar etched with runes. Runt picked up the collar and put it around his
neck. His head transformed into a flaming skull. Attempts to remove the collar
were unsuccessful.
·
The party
found a cell containing three prisoners: Two humans, Thomas Fulcwain and
Jebidiah Loch, and one halfling, Talfus Two-Ears. The humans said they were
rich merchants. The characters would get a reward if they escorted the
merchants to the village of Hatchett. Talfus said that he was a simple
traveler, but he would promise to serve the party if they freed him.
·
Sluff
took an expensive roll of silk (to the horror and protests of the human
merchants) and wrote a note on it in charcoal. He insulted the TBO, called him
a coward, and said that the party would return to kill him. The ogre strung up
the silk banner in a prominent place, and then the party left.
The Battle in the Swamp
·
The party
decided to leave the ruined moathouse and take their charges to Hatchett. As
they travelled through the swamp, Lilly sent the captured raven, now named
Malik, up into the sky to scout. The raven returned and told the articifer that
a group of humanoids were pursuing the party.
·
The
humanoids turned out to be gnolls. Sluff tried to parley with them, but Malith
attacked. An epic battle followed and the party defeated the gnolls, forcing
them to surrender.
·
The gnoll
leader, Rorgor the Destroyer, as he styled himself, told the party a secret in
return for sparing his life. He told the party that the ravens they carried
were ensorcelled and that the TBO could see and hear through the ravens senses.
Lilly possessed a stone with a Dispel spell inscribed on it. She activated the
device and with a flash of light, the magic on the ravens was gone. [Justin
played the Arcane Inspiration Adventure Card.]
·
Sluff
wrote another note on a roll of silk (despite more protests from the
merchants). He again insulted TBO and threated to kill him. The ogre gave the
silk to Rorgor and told the gnoll to deliver it to TBO.
·
At this
point, the party noticed that both Talfus and Gurrrr! were gone.
The Inn of the Welcome Wench
·
The party
and the merchants arrived in Hatchett and headed for the only inn in town, the
Welcome Wench. The merchants regaled the town with the tales of the exploits of
Runt and his band of hirelings. [Jacob played the Renown Adventure Card, giving
him +1 Charisma if anyone hears of his epic battle against the ogres to free the
merchants.]
·
Later
that evening, Turleen the minstrel showed up. Turleen was a very handsome man
with a foppish manner about him. He regaled the townsfolk and the party with
tales and songs of the land.
·
The party
asked Turleen about the Fire Opal. The minstrel said that the Fire Opal was
supposedly a crystal ball. It allowed a person to see into the past and the
future, as well as scrying locations and people in the present. It had belonged
to an ancient cult, the Temple of the Ancient Eyes. It was also supposedly
cursed to anyone not a member of the cult.
·
The party
also inquired about The Beautiful One. Turleen confessed to knowing very
little. Supposedly, he was a leader in the Temple of the Ancient Eyes. He had a
lieutenant, The Ugly One. Turleen advised the party to avoid The Beautiful One,
as anyone who crossed him tended to end up dead.
·
Khelgar
impressed all of the townsfolk and Turleen by drinking not one, but tow, mugs
of Bellringer Rotgut, a legendary and fearsome Dwarven ale.
The Wilderness
·
The next
morning the party set off into the wilderness in search of the ruins of the
monastery, the last known location of the Fire Opal. They met Cateth, a human
wizard, and Black Jack, a human warrior. The pair had just fought and driven
off a band of orcs led by the The Ugly One. Black Jack had been wounded. Sluff
healed the human, after the human acknowledged the glory of Saint Stephen.
·
Cateth
said that she and Black Jack were seeking the Fire Opal. She also feared that
The Ugly One was also searching for it. She warned the party that the monastery
was haunted and that The Ugly One and his orcs might return. She was returning
to Hatchett to report that the Temple of the Ancient Eyes was seemingly knew
the location of the Fire Opal. Despite the wizard's warning, the party said
that they would continued on.
The Dungeons of the Monastery
·
The ruins
of the monastery were located on a low hill. The site had recently been
excavated and stairs leading down had been uncovered. The party headed down,
lead by Sluff.
·
Zombies
awaited them in the room at the bottom of the stairs. A great battle ensued.
There were four statues in the room that reanimated the zombies when they fell.
In the end, the party destroyed all of the statues and slew every last zombie.
And that's where we stopped for the
night.
Quests
Name of Quest
|
Quest Giver
|
Goal
|
Reward
|
Notes
|
Status
|
Find the Fire Opal
|
Party
|
Retrieve the Fire Opal of
Xendra from the monastery
|
Wealth. The Fire Opal is
valuable.
|
|
Open
|
Kill The Beautiful One
|
Party
|
Find and kill the TBO
|
Fame. Gratitude of Hatchett
and the human kingdom of Ivera.
|
|
Open
|
XP
3 XP awarded. Runt earns 4 XP due to
Jacob turning in the Legend Chip. Everyone in the party earns an Advance!
Character
|
Old XP
|
XP Earned
|
New XP
|
Notes
|
Khelgar
|
2
|
3
|
5
|
Rides a Battle Goat named
Heath.
|
Lilly
|
2
|
3
|
5
|
Friends with a talking raven
named Malik.
|
Malith
|
2
|
3
|
5
|
Married to Meepo the goblin.
|
River
|
2
|
3
|
5
|
Wanted for killing a human
king.
|
Runt
|
2
|
4
|
6
|
·
An ogre
of renown: 50% chance of +1 Charisma due to people having heard of his
exploits in freeing the merchants from the clutches of their ogre jailors.
·
Head
appears as a faming skull
|
Sluff
|
2
|
3
|
5
|
Chieftain of the goblin Tribe
of the Withered Arm. Has a withered arm (possibly human) as a token of his
office.
|
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