Campaign Journal: Session 6
Real World Date:
May 21, 2016
Campaign World
Date(s): Aug 1-4, 2097
The Posse
8 of 9 is as syker and former US army
soldier. Her powers have made her bald and obese. She has a massive crush on
Rick. Played by Heath.
Alex is a two fisted knife fighter
who is cursed with gremlins. Whenever she uses an electronic or mechanical
object, including guns, evils spirits do their best to break and disable the
device. Played by Stephen.
Freyja is a purple robed Doomsayer and
follower of the Church of the Atomic Revelation. The Glow blessed her with bat
ears and supernatural hearing. At some point in her journeys across the Wasted
West she fought a demon who gouged out one of her eyes. Played by Jeremy.
Jackie is a two fisted gunslinger who
is cursed with gremlins. Whenever she uses an electronic or mechanical object,
including guns, evils spirits do their best to break and disable the device.
Played by Thomas.
Mad Max is a Harrowed road warrior with
a motorcycle. He tangled with a supernatural horror at one point and is now
paranoid about things that go bump in the night. He is wanted by the Templars,
dead or alive, for killing Joseph, one of their leaders. Played by Justin.
Rick James is a former US army soldier.
Now he is a thief and a scavenger of the Wasted West. He and 8 of 9 know each
other from before the Boom. Played by Dusty.
Sirena is a stunningly beautiful
witch. Played by Miranda.
Readin' the
Sitch
The posse has
accepted a mission from Ike Taylor the mayor of Junkyard, and Joan, head of the
Church of the Atomic Revelation. They are to travel to Carson City, Nevada, to
find a blind man named Alexander. Alexander is the last remaining spy for the
Iron Alliance in Carson City. He has recently sent news that something big is
going down and he needs help.
The posse ended up
in Silver Town, headquarters of the Black Dragons, a group of former Templars
with their agenda. In return for their lives, they agreed to kill Joseph, a
Templar and head of the Temple of Swords, formerly Twin Falls, Idaho. The posse
succeeded in killing Joseph, took his head, and then fled. The rest of the
Templars gave chase. In the resulting bloodbath, Tituba, Jericho, and Tom died.
Jet told Max that
killing Joseph the Templar was too much. The kung fu fighter never wanted to
see the road warrior again. Jet Li walked off into the sunset.
The Tell
Silver Town
·
Max
and Rick rolled into Silver Town and presented Joseph's head as proof of the
Posse's deed. They received a pardon from Nicholas Saxon, head of the Black
Knights.
·
Nicholas
invited the pair to an execution. Max and Rick recognized some of the Wasters
to be executed. They managed to free the condemned and the newly formed posse
fled.
Finding
Alexander
·
The
posse found Alexander, who was blind but seemed to have a sixth sense. He
informed them that the Cult of Doom possessed a nuke from before the Doom. They
were planning to use it for some nefarious purpose.
Street Fight
·
The
posse was stopped by a patrol led by a Doom Priestess. When it seemed that the
priestess was about to discover who they were, the posse attacked. The posse
killed the priestess, but some of her guards got away. Soon, the Cult of Doom
was conducting a city wide manhunt for the posse.
·
The
posse managed to avoid capture in large part because Alex seduced a guard, Carl
the Gator (a mutant whose skin resembled that of an alligator], and used him to
divert attention away from the posse. [Stephen played the Love Interest
Adventure Card.]
Sneaking into
the Hotel Coronado
·
The
posse discovered that the nuke was in a hidden underground bunker underneath
the Hotel Coronado. They disguised themselves as whores and chefs and snuck in.
Fighting the
Walkin' Dead
·
The
posse eventually found the entrance to the underground bunker. The entrance was
guarded by a mass of walking dead infected with the Glow.
·
The
posse emerged victorious after a tough combat. Then they head a rumbling sound
from deeper inside the bunker and whatever was making the sound was getting
closer . . . .
And that's where
we stopped for the night.
Vehicles
Vehicle
|
Spook Juice
(in days)
|
Notes
|
Groot's Truck
|
2
|
|
Max's Motorcycle
|
2
|
XP
Answer the
following questions. 1 XP is earned for every yes answer. Min of 1, Max of 3 XP
per session.
Did we
successfully complete a Mission, overcome a major NPC or monster; or scrounge
up a big, fat pile of Scrap from the pre-Apocalypse world?
|
Yes. The posse
actually made progress on the mission to Carson City. Max finally got his .50
caliber bullets.
|
Did we create a
new Mission by learning something new and important about the world or a PC?
|
Yes. Freyja
wants to kill Silas, the Mutant King. 8 of 9 wants to hook up with Rick. Rick
does not want to hook up with 8 of 9.
|
Did we lower the
Fear Level of an area?
|
No.
|
Answer the
following question. -1 XP is earned if yes.
Did we help
raise the Fear Level of an area?
|
No.
|
2 XP earned.
Character
|
Old XP
|
XP Earned
|
New XP
|
Raisin' Hell
|
8 of 9
|
15
|
2
|
17
|
|
Alex
|
20
|
2
|
22
|
Bollixed (VotWW)
|
Freyja
|
22
|
2
|
24
|
One Eye (VotWW)
Bat Ears
(Mutation = Alertness Edge)
|
Groot
|
4
|
0
|
4
|
·
1
Mutation: arm like a gnarled tree branch (Brawny Edge)
·
1
Heart Attack
·
1
Scar: horrible, disfigured skull (-1 Charisma)
|
Jackie
|
22
|
2
|
24
|
Bollixed (VotWW)
|
Martell
|
4
|
0
|
4
|
|
Max
|
30
|
2
|
32
|
·
Harrowed:
death wound = hole in the stomach
·
Harrowed:
Dominion = +4
·
Paranoid
(Yellow Hindrance, VotWW)
·
Mark
of Fear (-1 Charisma)
|
Rick
|
1
|
2
|
3
|
|
Sirena
|
12
|
2
|
14
|
The Roll of
Fallen Wasters
Character
|
XP
|
Raisin' Hell
|
Notes
|
||
Jet Li (retired)
|
40
|
0
|
40
|
·
1
Mutation (VotWW): metallic sheen to skin (+1 die bump Vigor)
·
1
Memento (spent)
|
Jet Li retired
after Session 5 due to disgust with the actions of Max's character.
|
Jericho
|
26
|
1
|
27
|
Major Hindrance:
Habit: Alcoholic (VotWW)
|
Session 5.
Chased and shot at by angry Templars, Jericho was riddled with bullets and
died. The posse had just killed Joseph, the leader of the Templars.
|
Solomon
|
24
|
3
|
27
|
·
Lame
Hindrance (VotWW)
·
1
Heart Attack
|
Session 4.
Solomon died when Jeremy rolled snake
eyes when the Templar was in a Rad Patch. Jeremy then pulled a Two from the
Mutation deck = instant death.
|
Tituba
|
16
|
1
|
17
|
Session 5.
Chased and shot at by angry Templars, Tituba was riddled with bullets and
died. The posse had just killed Joseph, the leader of the Templars.
|
|
Tom
|
23
|
1
|
24
|
1 Mutation:
Elderly (VotWW)
|
Session 5.
Chased and shot at by angry Templars, Tom was riddled with bullets and died.
The posse had just killed Joseph, the leader of the Templars.
|
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