Thursday, July 28, 2016

Savage Worlds Fantasy Campaign: Desperate Times: The Elevator Pitch

I had not written an elevator pitch for the fantasy campaign before the 1st session. The first session was supposed to be about character creation and talking with the group about campaign premises. I did not want to create any overarching campaign themes or villains without input from the players.

When I showed up for the session, the group had already created characters and were ready to go. So, it seems that they were as frustrated as me with the old campaign and were eager to start over fresh. We talked briefly about the new campaign and what went wrong with the Hell on Earth campaign. The players obviously wanted to run amok and cry havoc. The plot point for HoE demanded that the posse act with a certain amount of circumspection.

For the fantasy campaign, we were going to create a world in which the characters could run amok and cry havoc. There would be no plot point to follow or expectations that the characters would have to join one side. The PCs were free to act on what they thought was best for whatever reason. Consequences would result from their actions, and we would roll with the resulting chaos.

The first session went well. The second session is coming up this weekend. So, I sat down and crafted an elevator pitch:
Desperate Times
These are desperate times. The human King has been assassinated and the Queen's position is precarious. Threats to the kingdom are everywhere: a blasted wasteland full of demons to the southeast, a goblin horde to the southwest, a land of depraved witches to the north, and a dark cult at the rotten core of the kingdom. It is also a time of opportunity. A time when a band of adventurers with sharp blades and mighty wands might be able to carve out their own destiny. Are you brave or foolish enough to try?
Not bad. It mentions dangers found on the campaign world map: the Blasted Hellmouth, the Goblin Horde, and the Witchlands. The assassination of the human king came from a PC background (yeah, her character is the one who killed the king). The dark cult will be showing up in future sessions.

Into this maelstrom comes the party. The pitch makes clear that it is up to the PCs to blaze their own path and determine their fate.

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