The club is magical but does not give a simple bonus to hit or damage. It is a religious item dedicated to the wolf god of the beastfolk. If you call upon the wolf god, there are magical effects you can invoke, including the ability to cast a Ritual. Of course, using the club may draw the attention of the wolf god. And the beastfolk will want their club back.
Club of the Beastfolk
This is a wooden
club with a cold iron spike projecting from the business end. It is covered in eldritch runes of summoning.
- Large Size. It does not resize itself for smaller or bigger creatures.
- One-Handed St+d8 / Two-Handed St+d10
- Weight 2
The club is a divine
weapon dedicated to Croil Glon, the god of wolves, werewolves, the night, the
moon, violence, fear, etc. If you call upon Croil Glon, the club:
- Acts as a magic weapon when determining damage against creatures harmed only by magic.
- Acts as a heavy weapon if you wish to destroy houses, ships, city gates, etc.
The runes allow the
holder to cast a ritual in the name of the wolf god.
Ritual: Call the Pack
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You call upon
Croil Glon to send you a wolf pack to hunt down and kill one of your enemies.
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Time to Cast
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1 minute per round
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Range
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1 mile
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Duration
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Until the target
is dead or out of range; or sunrise
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Failure
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You become the
target.
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Conditions
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Notes
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