Deadlands: Session 3
Real World Date: February 4, 2017
Campaign World Date: June 8-15, 1876
The Posse
Carrick - a Blessed from Ireland. He
has a major fear of cemeteries due to an unfortunate encounter with some
walkin' dead near a graveyard.
Lonny - a huckster
What in Tarnation Is Going On?
The Posse rode into the town of
Goodwater looking for the nefarious villain, Black Bart. The outlaw had
stolen from Professor Otis Wilson one of
the new fangled scientific devices made possible by the recently discovered Ghost
Rock. The professor referred to the gizmo as Goggles of Paranormal Detection,
whatever that meant.
The posse met Monty, an Agent. They
followed him to the north of Goodwater, on the road to Dodge City, with a plan
to draw out Black Bart. The plan worked, sort of, and the posse survived a
shootout with Black Bart and his gang. Then the posse saw a number of women
flying on broomsticks approaching them.
What in Tarnation Happened?
After the Ambush
·
The women
on flying on broomsticks landed and approached the party. They were indeed the
Wichita Witches. Their leader was Rebecca Flint. She and Monty (Herbert
Montgomery, the Agent) knew each other and neither seemed happy to see the
other.
·
The witches
flew off southwards, in the direction of Goodwater. The posse, with Monty,
decided to track the outlaws, hoping to find Black Bart's lair.
The Old Man in the Creepy Cabin
in the Woods
·
The posse
tracked Black Bart and his gang to a creepy cabin in the woods. They tried
sneaking up to the cabin, but both Carrick and Lonny tripped and fell, making a
great deal of noise. Monty, on the other hand, seemed to disappear.
·
Hearing
the racket, an old man appeared at the door of the cabin, loaded shotgun in
hand. He invited Carrick and Lonny in for dinner, telling them that it was
dangerous outside at night.
·
The old
man fed the posse dinner. However, the food was poisoned with some kind of
sleeping drug. At this point, Monty fired from the darkness of the woods,
hitting and wounding the old man.
Black Bart Is Captured
·
The posse
bound the wounds of the old man, and got him to spill the beans. He worked for
Black Bart. The outlaw had a campsite a short distance away. The old man acted
as a lookout and helped chase away anyone curious. If he had too, the old man
would drug or kill anyone who came too close.
·
In the
morning, Black Bart and his gang surrounded the cabin. They demanded that the
posse surrender. The posse responded with a volley of gunfire. In the ensuing
gunfight, Black Bart was captured and most of his gang killed.
·
The posse
made Black Bart take them to his campsite. Black Bart's ill gotten booty was in
an old abandoned mine, one now supposedly filled with ghost rock. After a
series of misadventures, the posse retrieved the Goggles, the apparatus that
produced a thick bank of fog, and a great deal of cash and gold.
·
The posse
also found a massive book that weighed more than 10 pounds. The book was
written in a strange language. Lonny could not read it, but surprisingly,
Carrick could. The ancient tome contained a long, rambling, and mostly
unintelligible history of Vralkresh , the Writhing One, a dark god worshiped by
various cults through the last millennia. More importantly, Carrick recognized
several rituals that would summon Vralkresh to this world (bad!) and one that
would banish demons back from whence they came (good!).
·
Black
Bart told them that he could read the book. He had hoped to use it to banish
Maria Delgato back to hell. Unfortunately, the posse had convinced her to leave
Goodwater. The outlaw feared that Maria knew that he knew; and that she was
going to hunt him down and kill him.
·
Monty
told the posse that the book had been stolen from the Agency. His job was to
find it and bring it back to Agency headquarters.
·
After
some discussion, Monty agreed to stick with the posse as they searched for
Maria Delgato. Once the demon was taken care of, he would leave and take the
book with him.
The Bounty for Black Bart
·
The posse
returned to Goodwater with Black Bart. Rather than cold, hard cash, the posse
opted to take an empty house in Goodwater.
Death of a Witch
·
Rebecca
Flint tried to make a deal with the Posse. She went to the posse's house in
broad daylight to negotiate with them. The witch stated that the Black River
Railroad wanted the Goggles of Paranormal Detection. She could pay them a lot
of money.
·
Negotiations
went nowhere, and Rebecca left in disgust. That was when Carrick cast Entangle
on her. Rebecca unleashed a monster: some kind of black pudding that moved and
attacked with acid. In the end, the posse destroyed the pudding and killed
Rebecca.
·
A crowd
gathered. Chaos ensued. The posse managed to talk their way out of being
lynched. However, the town knew that the Black River Railroad would make them
pay for killing one of their witches. [The Fear Level rose from 2 to 3].
The Walkin' Dead
·
At
sundown, the dead rose from their graves and attacked the town. The posse threw
themselves into the fray and killed most of the walkin' dead. Carrick seemed
particularly shaken by the sight of the walkin' dead. [Carrick gains the Phobia
Major Hindrance: Cemeteries due to failing his Fear check.]
·
Investigation
of the cemetery revealed evidence that Indians were involved: feathers, colored
sand sprinkled on the ground, etc.
·
After the
zombie invasion, many townsfolk announced that they were packing up and headed
elsewhere. The posse tried to rally the good people of Goodwater, but failed
miserably. [Carrick and Lonny failed their Persuasion rolls. The Fear Level
rose from 3 to 4.]
A Fight with the Comanche
·
The posse
tracked the Indians back to their camp. It was a large encampment, but only a
handful of warriors were present. Luck seemed to be on the posse side
·
Roving
Wolf was severely wounded during the fight. The shaman tried to escape but Lonny
shot and wounded him. Carrick then cast Entangle on the Indian.
And that's where we stopped for the
night.
Active Missions
Send Maria Delgato Back to Hell
Take the Goggles of Paranormal
Detection to Professor Wilson
Stop Roving Wolf's Plan to
Destroy the Town of Goodwater / Corrupt the Goodwater Spring - This one looks to be accomplished, assuming that the
shaman they wounded and captured is Roving Wolf.
Save the Town of Goodwater - The posse killed a Wichita Witch, Rebecca Flint. The
Black River Railroad will soon take its revenge on the entire town of
Goodwater.
Completed Missions
Collect the Bounty on Black
Bart - Instead of a cash reward,
the posse took ownership of a house in Goodwater.
Experience
Active Characters
2.5 XP awarded. Carrick gains an
Advance! Lonny gains an Advance!
Name
|
Old XP
|
XP Awarded
|
New XP
|
Biff
|
2.5
|
0
|
2.5
|
Carrick
|
2.5
|
2.5
|
5
|
Lonny
|
2.5
|
2.5
|
5
|
Zak
|
2.5
|
0
|
2.5
|
Retired Characters
Name
|
Old XP
|
XP Awarded
|
New XP
|
Xavier
|
0
|
2.5
|
2.5
|